Saturday 10 May 2014

Maya Submission Post Checklist

Intro to Autodesk Maya:

Geometry Types
Character Modelling Part 1, 2 & 3
Texturing Part 1: Common Shaders
Animation Part 1, 2 & 3

Lighting & Rendering 1: Intro to Lighting:

Exterior and Interior Lighting Part 1, 2, 3 & 4

Modelling 1: Digital Sets:

< In Progress>

Intro to Pre-Visualisation

Animation 1: Intro to Character Animation

The Bouncing Ball Part 1
Settle & Rest: Pendulum
Secondary Action & Overlap: Hanging Chain
Anticipation & Follow-Through: Can Snatch
Walk Cycles Part 1: Mechanics

Intro to Texturing:

Sampler Info Node: X Ray Shader

Summer to-do list:

Texturing Part 2
Lighting & Rendering Part 1
Bouncing Ball Part 2
Squash & Stretch
Intro to Rigging & Constraints
Intro to Texturing
Visual Effects 1: Deformers
Visual Effects 2: Rener Layers & Compositing
Intro to Skinning

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